AI Insights · Timothy · April 2022
Top 5 Disney Games Performance in Israel Q1 2022
In Q1 2022, the top 5 Disney games in Israel showed varying trends in downloads, revenue, and active users. Highlights include a steady increase in downloads for LEGO® DUPLO® MARVEL and fluctuating revenue for Marvel Contest of Champions.
The first quarter of 2022 saw interesting trends in the performance of the top 5 Disney games on a unified platform in Israel. Here’s a closer look at their weekly downloads, revenue, and active users.
LEGO® DUPLO® MARVEL from StoryToys Limited experienced a steady increase in weekly downloads, peaking at 1.7K in the week of February 7. Weekly revenue also showed a positive trend, reaching around $150 in mid-February. Active users grew from 509 in late December to a peak of 2.1K in early March before tapering off slightly towards the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc. had fluctuating weekly revenue, peaking at approximately $18K in late December and seeing another high of around $10.8K in early February. Downloads saw a significant spike to 2.1K in the first week of February, while active users remained fairly stable, averaging around 2.2K to 2.8K throughout the quarter.
MARVEL Future Fight from Netmarble Corporation showed a decline in weekly downloads, dropping from 1.8K in early January to just 151 by the end of March. Revenue also fluctuated, with a high of $3.8K in early January and a notable peak of about $2.9K in the last week of March. Active users remained relatively stable, averaging around 7.7K at the start and ending the quarter at 5.8K.
Disney Coloring World by StoryToys Limited had consistent weekly downloads, hovering around 700 to 800. Revenue showed some variability, peaking at approximately $384 in late February. Active users were stable, averaging around 2.2K to 2.4K, with a slight peak in mid-March.
Disney Frozen Free Fall Game from Jam City, Inc. experienced a decline in downloads, starting at 1.1K in late December and dropping to 283 by the end of March. Revenue fluctuated but was relatively stable, peaking at $241 in early January. Active users showed a slight downward trend, averaging around 5.2K to 6.3K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and additional insights, visit Sensor Tower.